BIS fnc exportGUIBaseClasses: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| arma3 | | arma3 | ||
|1.00 | |1.00 | ||
|gr1= GUI | |gr1= GUI | ||
|gr2= Diagnostic | |gr2= Diagnostic | ||
|gr3= Broken Functions | |gr3= Broken Functions | ||
| Export GUI macros and base classes to the clipboard.{{Warning|The exported the Eden Editor base classes have several inheritance issues. If you need the base classes you can get them [https://github.com/LarrowZurb/A3_GUI_Defines '''here'''].}} | | Export GUI macros and base classes to the clipboard.{{Warning|The exported the Eden Editor base classes have several inheritance issues. If you need the base classes you can get them [https://github.com/LarrowZurb/A3_GUI_Defines '''here'''].}} | ||
| mode call [[BIS_fnc_exportGUIBaseClasses]] | | mode call [[BIS_fnc_exportGUIBaseClasses]] | ||
|p1=mode: [[String]] - Mode, can be:<br> | |p1=mode: [[String]] - Mode, can be:<br> | ||
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"all" - All GUI base classes, including more exotic ones | "all" - All GUI base classes, including more exotic ones | ||
{{Important|All modes are case sensitive. If the capitalization is disregarded the function will default to the "all" mode. In fact, there is no explicit "all" mode, rather it is the fallback if the mode is not one of "Default" or "3DEN".}} | {{Important|All modes are case sensitive. If the capitalization is disregarded the function will default to the "all" mode. In fact, there is no explicit "all" mode, rather it is the fallback if the mode is not one of "Default" or "3DEN".}} | ||
| | | [[String]] - Content of *.hpp file to be included in description.ext. The result is also copied to clipboard | ||
|x1= <code>"all" [[call]] [[BIS_fnc_exportGUIBaseClasses]];</code> | |||
| [[Arma: GUI Configuration]] [[Arma 3 Utilities]] | |||
| [[Arma: GUI Configuration]] [[Arma 3 Utilities]] | |||
}} | }} | ||
Revision as of 23:00, 17 January 2021
Description
- Description:
- Export GUI macros and base classes to the clipboard.
- Execution:
- call
- Groups:
- GUIDiagnosticBroken Functions
Syntax
- Syntax:
- mode call BIS_fnc_exportGUIBaseClasses
- Parameters:
- mode: String - Mode, can be:
"Default" - Classic base classes like RscText or RscPicture
"3DEN" - Eden Editor base classes like ctrlStatic or ctrlStaticPicture
"all" - All GUI base classes, including more exotic ones - Return Value:
- String - Content of *.hpp file to be included in description.ext. The result is also copied to clipboard
Examples
- Example 1:
"all" call BIS_fnc_exportGUIBaseClasses;
Additional Information
- See also:
- Arma: GUI Configuration Arma 3 Utilities
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
- Posted on September 28, 2018 - 14:37 (UTC)
- killzone_kid
- You can use Arma 3 Utilities to get the base class for your mission config. For example if you need RscPicture base, enter utils 2 in the debug console and click LOCAL EXEC, type RscPicture and press Enter, check Include Inherited box, then click COPY. The config is now copied to Clipboard and you can paste it in your description.ext and then derive your class from it.
- Posted on September 28, 2020 - 13:18 (UTC)
- R3vo
- With -wrong parameter ("a3") defined!-[[:Category:Introduced with a3 version 2.02|2.02]] the keyword import was added to the game which allows to import base classes from config file in to the mission config.