enablePersonTurret: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma3 | | arma3 | ||
|1.34 | |1.34 | ||
|gr1= Turrets | |gr1= Turrets | ||
| Enables or disables firing from a vehicle cargo position. To get the turret path use [[assignedVehicleRole]] or [[getCargoIndex]] command. | | Enables or disables firing from a vehicle cargo position. To get the turret path use [[assignedVehicleRole]] or [[getCargoIndex]] command. | ||
| vehicle '''enablePersonTurret''' [turretPath, enable] | | vehicle '''enablePersonTurret''' [turretPath, enable] | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] | ||
|p2= [turretPath, enable]: [[Array]] | |p2= [turretPath, enable]: [[Array]] | ||
|p3= turretPath: [[Array]] | |p3= turretPath: [[Array]] | ||
|p4= enable: [[Boolean]] | |p4= enable: [[Boolean]] | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>heli [[enablePersonTurret]] [<nowiki/>[1],[[true]]];</code> | |x1= <code>heli [[enablePersonTurret]] [<nowiki/>[1],[[true]]];</code> | ||
| [[assignedVehicleRole]], [[allTurrets]], [[moveInTurret]], [[turretUnit]], [[assignAsTurret]], [[getCargoIndex]], [[moveInCargo]], [[assignAsCargoIndex]], [[emptyPositions]] | | [[assignedVehicleRole]], [[allTurrets]], [[moveInTurret]], [[turretUnit]], [[assignAsTurret]], [[getCargoIndex]], [[moveInCargo]], [[assignAsCargoIndex]], [[emptyPositions]] | ||
}} | }} |
Revision as of 00:38, 18 January 2021
Description
- Description:
- Enables or disables firing from a vehicle cargo position. To get the turret path use assignedVehicleRole or getCargoIndex command.
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle enablePersonTurret [turretPath, enable]
- Parameters:
- vehicle: Object
- [turretPath, enable]: Array
- turretPath: Array
- enable: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
heli enablePersonTurret [[1],true];
Additional Information
- See also:
- assignedVehicleRoleallTurretsmoveInTurretturretUnitassignAsTurretgetCargoIndexmoveInCargoassignAsCargoIndexemptyPositions
Notes
-
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Only post proven facts here! Add Note