camSetTarget: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| ofp | | ofp | ||
|1.00 | |1.00 | ||
|gr1 = Camera Control | |gr1 = Camera Control | ||
|arg= local | |arg= local | ||
|eff= local | |eff= local | ||
| Set the target object or position where the given camera should point at. Needs the call of [[camCommit]] to be conducted. To reset the target use [[objNull]]. | | Set the target object or position where the given camera should point at. Needs the call of [[camCommit]] to be conducted. To reset the target use [[objNull]]. | ||
| camera [[camSetTarget]] target | | camera [[camSetTarget]] target | ||
|p1= camera: [[Object]] - object of type "camera" | |p1= camera: [[Object]] - object of type "camera" | ||
|p2= target: [[Object]] - target location | |p2= target: [[Object]] - target location | ||
| [[Nothing]] | | [[Nothing]] | ||
|s2= camera [[camSetTarget]] position | |s2= camera [[camSetTarget]] position | ||
|p21= camera: [[Object]] - object of type "camera" |PARAMETER21= | |p21= camera: [[Object]] - object of type "camera" |PARAMETER21= | ||
Line 29: | Line 29: | ||
|p22= position: [[Array]] - target location - [[Position]] |PARAMETER22= | |p22= position: [[Array]] - target location - [[Position]] |PARAMETER22= | ||
|r2= [[Nothing]] | |r2= [[Nothing]] | ||
|x1= <code>_camera [[camSetTarget]] [[player]];</code> | |x1= <code>_camera [[camSetTarget]] [[player]];</code> | ||
|x2= <code>_camera [[camSetTarget]] [2540,1503,26];</code> | |x2= <code>_camera [[camSetTarget]] [2540,1503,26];</code> | ||
|x3= <code>_cam = "camera" [[camCreate]] ([[player]] [[modelToWorld]] [0, 100, 10]); | |x3= <code>_cam = "camera" [[camCreate]] ([[player]] [[modelToWorld]] [0, 100, 10]); | ||
Line 41: | Line 41: | ||
_cam [[cameraEffect]] ["internal", "back"]; | _cam [[cameraEffect]] ["internal", "back"]; | ||
_cam [[camCommit]] 1; | _cam [[camCommit]] 1; | ||
[[player]] [[setRandomLip]] [[true]];</code> | [[player]] [[setRandomLip]] [[true]];</code> | ||
| [[camCreate]], [[camTarget]] | | [[camCreate]], [[camTarget]] | ||
}} | }} | ||
Revision as of 00:12, 18 January 2021
Description
- Description:
- Set the target object or position where the given camera should point at. Needs the call of camCommit to be conducted. To reset the target use objNull.
- Groups:
- Camera Control
Syntax
- Syntax:
- camera camSetTarget target
- Parameters:
- camera: Object - object of type "camera"
- target: Object - target location
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- camera camSetTarget position
- Parameters:
- camera: Object - object of type "camera"
- position: Array - target location - Position
- Return Value:
- Nothing
Examples
- Example 1:
_camera camSetTarget player;
- Example 2:
_camera camSetTarget [2540,1503,26];
- Example 3:
_cam = "camera" camCreate (player modelToWorld [0, 100, 10]); _cam camSetTarget player; _cam camSetRelPos [0, 0.5, 1.5]; _cam cameraEffect ["internal", "back"]; _cam camCommit 1; player setRandomLip true;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Camera Control
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands