preloadCamera: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| arma1 |Game name=
| arma1


|1.00|Game version=
|1.00


|gr1 = Camera Control |GROUP1=
|gr1 = Camera Control


| Preload all textures and models around given [[Position]] to avoid visual artifacts after camera is moved.
| Preload all textures and models around given [[Position]] to avoid visual artifacts after camera is moved.
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Should be used before any abrupt camera change/cut.
Should be used before any abrupt camera change/cut.


Returns true once all data is ready. See [[camPreload]] for alternative, more flexible camera preloading. |DESCRIPTION=
Returns true once all data is ready. See [[camPreload]] for alternative, more flexible camera preloading.


| '''preloadCamera''' position|SYNTAX=
| '''preloadCamera''' position


|p1= position: [[Array]] - format [[Position]] |PARAMETER1=
|p1= position: [[Array]] - format [[Position]]


| [[Boolean]] |RETURNVALUE=
| [[Boolean]]
   
   
|x1= <code>[[waitUntil]] {[[preloadCamera]] [[markerPos]] "cam_location_2"};</code> |EXAMPLE1=
|x1= <code>[[waitUntil]] {[[preloadCamera]] [[markerPos]] "cam_location_2"};</code>


| [[camPreload]],[[camPreloaded]] |SEEALSO=
| [[camPreload]],[[camPreloaded]]


}}
}}

Revision as of 01:18, 18 January 2021

Hover & click on the images for description

Description

Description:
Preload all textures and models around given Position to avoid visual artifacts after camera is moved. Should be used before any abrupt camera change/cut. Returns true once all data is ready. See camPreload for alternative, more flexible camera preloading.
Groups:
Camera Control

Syntax

Syntax:
preloadCamera position
Parameters:
position: Array - format Position
Return Value:
Boolean

Examples

Example 1:
waitUntil {preloadCamera markerPos "cam_location_2"};

Additional Information

See also:
camPreloadcamPreloaded

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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