BIS fnc synchronizedObjects: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| arma3 | | arma3 | ||
|1.00 | |1.00 | ||
|gr1 = Object Manipulation | |gr1 = Object Manipulation | ||
| Get all objects of given type directly synchronized to the given object. Works in [[Eden Editor]] too. | | Get all objects of given type directly synchronized to the given object. Works in [[Eden Editor]] too. | ||
| [object,filter,preciseMatch] call [[BIS_fnc_synchronizedObjects]] | | [object,filter,preciseMatch] call [[BIS_fnc_synchronizedObjects]] | ||
|p1= object: [[Object]] - Parent object | |p1= object: [[Object]] - Parent object | ||
|p2= filter: [[String]] or [[Array]] of strings - Class name filter. 1 or more class name of objects we are interested in | |p2= filter: [[String]] or [[Array]] of strings - Class name filter. 1 or more class name of objects we are interested in | ||
|p3= preciseMatch: [[Boolean]] - (Optional, default [[true]]) - If [[true]] only precise class names are considered, if [[false]] inheritance is considered | |p3= preciseMatch: [[Boolean]] - (Optional, default [[true]]) - If [[true]] only precise class names are considered, if [[false]] inheritance is considered | ||
|[[Array]] - Synchronized objects | |[[Array]] - Synchronized objects | ||
|x1= <code>[BIS_Poliakko,"LocationArea_F"] [[call]] [[BIS_fnc_synchronizedObjects]];</code> | |x1= <code>[BIS_Poliakko,"LocationArea_F"] [[call]] [[BIS_fnc_synchronizedObjects]];</code> | ||
|[[BIS_fnc_allSynchronizedObjects]] | |[[BIS_fnc_allSynchronizedObjects]] | ||
}} | }} | ||
Revision as of 23:48, 17 January 2021
Description
- Description:
- Get all objects of given type directly synchronized to the given object. Works in Eden Editor too.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [object,filter,preciseMatch] call BIS_fnc_synchronizedObjects
- Parameters:
- object: Object - Parent object
- filter: String or Array of strings - Class name filter. 1 or more class name of objects we are interested in
- preciseMatch: Boolean - (Optional, default true) - If true only precise class names are considered, if false inheritance is considered
- Return Value:
- Array - Synchronized objects
Examples
- Example 1:
[BIS_Poliakko,"LocationArea_F"] call BIS_fnc_synchronizedObjects;
Additional Information
- See also:
- BIS_fnc_allSynchronizedObjects
Notes
-
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