BIS fnc mapAnimAdd: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...) |
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|gr1 = Map and Markers | |gr1 = Map and Markers | ||
|arg= local | |arg= local|eff= local| Similar to [[mapAnimAdd]], yet it provides additional parameters to allow for a non-linear zoom and various position interpolation modes. | ||
|eff= local | |||
| Similar to [[mapAnimAdd]], yet it provides additional parameters to allow for a non-linear zoom and various position interpolation modes. | |||
|[duration, toZoom, toPosition, interpModeZoom, interpModePosition, fromZoom, fromPosition] call [[BIS_fnc_mapAnimAdd]] | |[duration, toZoom, toPosition, interpModeZoom, interpModePosition, fromZoom, fromPosition] call [[BIS_fnc_mapAnimAdd]] | ||
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[2.0, 0.05, [[getPos]] [[player]]] [[call]] BIS_fnc_mapAnimAdd;</code> | [2.0, 0.05, [[getPos]] [[player]]] [[call]] BIS_fnc_mapAnimAdd;</code> | ||
|exec= call | |exec= call| [[BIS_fnc_mapAnimClear]], [[BIS_fnc_mapAnimDone]], [[mapAnimAdd]], [[mapAnimClear]], [[mapAnimCommit]], [[mapAnimDone]], [[ctrlMapAnimAdd]], [[ctrlMapAnimClear]], [[ctrlMapAnimCommit]], [[ctrlMapAnimDone]] | ||
| [[BIS_fnc_mapAnimClear]], [[BIS_fnc_mapAnimDone]], [[mapAnimAdd]], [[mapAnimClear]], [[mapAnimCommit]], [[mapAnimDone]], [[ctrlMapAnimAdd]], [[ctrlMapAnimClear]], [[ctrlMapAnimCommit]], [[ctrlMapAnimDone]] | |||
}} | }} | ||
Revision as of 10:01, 18 January 2021
Description
- Description:
- Similar to mapAnimAdd, yet it provides additional parameters to allow for a non-linear zoom and various position interpolation modes.
- Execution:
- call
- Groups:
- Map and Markers
Syntax
- Syntax:
- [duration, toZoom, toPosition, interpModeZoom, interpModePosition, fromZoom, fromPosition] call BIS_fnc_mapAnimAdd
- Parameters:
- duration: Number - (Optional, default 1.0) the animation duration in seconds
- toZoom: Number - (Optional, default 0.05) the zoom at the end of the animation, ranging from 0.01 (max. zoom) to 1 (zoomed out)
- toPosition: Position - (Optional, default [0, 0, 0]) the position vector
- interpModeZoom: Number - (Optional, default 12) the interpolation mode for the zoom
- interpModePosition: Number - (Optional, default 12) the interpolation mode for the position
- fromZoom: Number - (Optional, default current map zoom) the zoom at the begnning of the animation, ranging from 0.01 (max. zoom) to 1 (zoomed out)
- fromPosition: Position - (Optional, default current map position) the position vector to start the animation from
- Return Value:
- Nothing
Examples
- Example 1:
openMap true; // The function won't work if the map is not open [2.0, 0.05, getPos player] call BIS_fnc_mapAnimAdd;
Additional Information
- See also:
- BIS_fnc_mapAnimClearBIS_fnc_mapAnimDonemapAnimAddmapAnimClearmapAnimCommitmapAnimDonectrlMapAnimAddctrlMapAnimClearctrlMapAnimCommitctrlMapAnimDone
Notes
-
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