addItemCargo: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...) |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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Revision as of 00:13, 18 January 2021
Description
- Description:
- Creates new items and stores them in given container. Works with items, weapons and magazines. For global variant see addItemCargoGlobal
- Groups:
- Vehicle Inventory
Syntax
- Syntax:
- box addItemCargo [item, count]
- Parameters:
- box: Object
- [item, count]: Array
- item: String
- count: Number
- Return Value:
- Nothing
Examples
- Example 1:
supplyBox addItemCargo ["optic_ARCO", 10];
Additional Information
- See also:
- addItemCargoGlobalclearItemCargoaddMagazineCargoaddMagazineCargoGlobaladdWeaponCargoaddWeaponCargoGlobaladdBackpackCargoaddBackpackCargoGlobal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note