addItemCargoGlobal: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...)
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
Line 5: Line 5:
|0.50
|0.50


|arg= global |Multiplayer Arguments=
|arg= global


|eff= global |Multiplayer Effects=
|eff= global


|gr1= Vehicle Inventory
|gr1= Vehicle Inventory

Revision as of 00:10, 18 January 2021

Hover & click on the images for description

Description

Description:
Creates new items and stores them in the given container. Works with items, weapons and magazines.
Multiplayer:
Command is executed on all connected clients in multiplayer.
Groups:
Vehicle Inventory

Syntax

Syntax:
box addItemCargoGlobal [item, count]
Parameters:
box: Object
[item, count]: Array
item: String
count: Number
Return Value:
Nothing

Examples

Example 1:
supplyBox addItemCargoGlobal ["optic_Arco", 10];

Additional Information

See also:
addItemCargoclearItemCargoGlobaladdMagazineCargoaddMagazineCargoGlobaladdWeaponCargoaddWeaponCargoGlobaladdBackpackCargoaddBackpackCargoGlobal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section