forcedMap: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...)
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_openMapForced = [[forcedMap]] [[select]] 1;</code>
_openMapForced = [[forcedMap]] [[select]] 1;</code>
| [[openMap]], [[forceMap]], [[showMap]], [[visibleMap]], [[shownMap]]
| [[openMap]], [[forceMap]], [[showMap]], [[visibleMap]], [[shownMap]]
| |MPBEHAVIOUR=
|
}}
}}



Revision as of 10:54, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns if map was forced by using forceMap command or openMap command with force option
Groups:
MapInteraction

Syntax

Syntax:
forcedMap
Return Value:
Array - in format [forceMapForced, openMapForced] where:

Examples

Example 1:
_forceMapForced = forcedMap select 0; _openMapForced = forcedMap select 1;

Additional Information

See also:
openMapforceMapshowMapvisibleMapshownMap

Notes

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Notes

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