enableRopeAttach: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "") |
||
Line 32: | Line 32: | ||
</dl> | </dl> | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} |
Revision as of 01:45, 18 January 2021
Description
- Description:
- Enables or disables the ability to be attached to a rope end for the given entity.
- Groups:
- Ropes and Sling Loading
Syntax
- Syntax:
- entity enableRopeAttach enable
- Parameters:
- entity: Object - given entity
- enable: Boolean - false to disable rope attachment
- Return Value:
- Nothing
Examples
- Example 1:
vehicle player enableRopeAttach false;
Additional Information
- See also:
- ropescanSlingLoadgetSlingLoadropeAttachedObjectsropeAttachToropeDestroyropeLengthropeUnwoundropeAttachedToropeCreateropeDetachropeAttachEnabledropeCutropeEndPositionropeUnwindsetSlingLoadslingLoadAssistantShown
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 05 April, 2014
- Waffle SS.
- Attachable nearby vehicles may not update on Sling Load Assistant until re-opened.