getModelInfo: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...)
Line 20: Line 20:
| [[cursorObject]], [[cursorTarget]], [[createSimpleObject]], [[getObjectType]], [[getObjectTextures]], [[allMissionObjects]], [[setObjectViewDistance]], [[setObjectViewDistance]], [[objectParent]], [[object]]
| [[cursorObject]], [[cursorTarget]], [[createSimpleObject]], [[getObjectType]], [[getObjectTextures]], [[allMissionObjects]], [[setObjectViewDistance]], [[setObjectViewDistance]], [[objectParent]], [[object]]


| |MPBEHAVIOUR=
|
}}
}}



Revision as of 10:51, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns object's model info in format [modelName, modelPath, hasSkeleton]. Model path is suitable for use with createSimpleObject command.
Groups:
Object Manipulation

Syntax

Syntax:
getModelInfo object
Parameters:
object: Object
Return Value:
Array - [modelName, modelPath, hasSkeleton]

Examples

Example 1:
_modelInfo = getModelInfo player;
Example 2:
_modelInfo = getModelInfo cursorObject;

Additional Information

See also:
cursorObjectcursorTargetcreateSimpleObjectgetObjectTypegetObjectTexturesallMissionObjectssetObjectViewDistancesetObjectViewDistanceobjectParentobject

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section