getModelInfo: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...) |
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| [[cursorObject]], [[cursorTarget]], [[createSimpleObject]], [[getObjectType]], [[getObjectTextures]], [[allMissionObjects]], [[setObjectViewDistance]], [[setObjectViewDistance]], [[objectParent]], [[object]] | | [[cursorObject]], [[cursorTarget]], [[createSimpleObject]], [[getObjectType]], [[getObjectTextures]], [[allMissionObjects]], [[setObjectViewDistance]], [[setObjectViewDistance]], [[objectParent]], [[object]] | ||
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Revision as of 10:51, 18 January 2021
Description
- Description:
- Returns object's model info in format [modelName, modelPath, hasSkeleton]. Model path is suitable for use with createSimpleObject command.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- getModelInfo object
- Parameters:
- object: Object
- Return Value:
- Array - [modelName, modelPath, hasSkeleton]
Examples
- Example 1:
_modelInfo = getModelInfo player;
- Example 2:
_modelInfo = getModelInfo cursorObject;
Additional Information
- See also:
- cursorObjectcursorTargetcreateSimpleObjectgetObjectTypegetObjectTexturesallMissionObjectssetObjectViewDistancesetObjectViewDistanceobjectParentobject
Notes
-
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Notes
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