getUnitTrait: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...) |
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|x1= <code>[[player]] [[getUnitTrait]] "Medic";</code> | |x1= <code>[[player]] [[getUnitTrait]] "Medic";</code> | ||
| [[setUnitTrait]], [[getAllUnitTraits]] | | [[setUnitTrait]], [[getAllUnitTraits]] | ||
| | | | ||
}} | }} | ||
Revision as of 10:53, 18 January 2021
Description
- Description:
- Gets the current value of a trait of the given unit.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- unit getUnitTrait skillName
- Parameters:
- Unit: Object
- skillName: String - Name of the skill
- Return Value:
Examples
- Example 1:
player getUnitTrait "Medic";
Additional Information
- See also:
- setUnitTraitgetAllUnitTraits
Notes
-
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