someAmmo: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
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{{Command | {{Command | ||
| ofp | | ofp | ||
|1.00 | |1.00 | ||
|gr1= Unit Inventory | |gr1= Unit Inventory | ||
| Check if unit has some ammo. | | Check if unit has some ammo. | ||
| [[Boolean]] <nowiki>=</nowiki> '''someAmmo''' unitName | | [[Boolean]] <nowiki>=</nowiki> '''someAmmo''' unitName | ||
|p1= unitName: [[Object]] | |p1= unitName: [[Object]] | ||
| [[Boolean]] | | [[Boolean]] | ||
|x1= <code>? [[not]] (someAmmo _loon1) : [[hint]] "Loon1 is out of ammo!"</code> | |x1= <code>? [[not]] (someAmmo _loon1) : [[hint]] "Loon1 is out of ammo!"</code> | ||
| [[ammo]], [[magazines]] | | [[ammo]], [[magazines]] | ||
}} | }} |
Revision as of 11:27, 18 January 2021
Description
- Description:
- Check if unit has some ammo.
- Groups:
- Unit Inventory
Syntax
Examples
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Unit Inventory
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands