BIS fnc worldArea: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...)
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...)
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{{Function| tkoh|1.00|gr1 = Map and Markers|eff= local |= Effect
{{Function| tkoh|1.00|gr1 = Map and Markers|eff= local |= Effect


| Creates (or returns if it already exists) trigger with size of map.| call [[BIS_fnc_worldArea]]| [[Object]]: a [[trigger]] covering the whole ''defined'' terrain. Referenced by '''hsim_worldArea''' variable|x1= <code>_bigTrigger = [[call]] [[BIS_fnc_worldArea]];</code>| [[worldSize]], [[2D Editor: Triggers]], [[Eden Editor: Trigger]], [[createTrigger]] |SEEALSO=
| Creates (or returns if it already exists) trigger with size of map.| call [[BIS_fnc_worldArea]]| [[Object]]: a [[trigger]] covering the whole ''defined'' terrain. Referenced by '''hsim_worldArea''' variable|x1= <code>_bigTrigger = [[call]] [[BIS_fnc_worldArea]];</code>| [[worldSize]], [[2D Editor: Triggers]], [[Eden Editor: Trigger]], [[createTrigger]]
}}
}}



Revision as of 10:12, 18 January 2021

Hover & click on the images for description

Description

Description:
Creates (or returns if it already exists) trigger with size of map.
Execution:
call
Groups:
Map and Markers

Syntax

Syntax:
call BIS_fnc_worldArea
Return Value:
Object: a trigger covering the whole defined terrain. Referenced by hsim_worldArea variable

Examples

Example 1:
_bigTrigger = call BIS_fnc_worldArea;

Additional Information

See also:
worldSize2D Editor: TriggersEden Editor: TriggercreateTrigger

Notes

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