taskNull: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
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{{Command | {{Command | ||
| arma2 | | arma2 | ||
|1.00 | |1.00 | ||
|gr1= Briefing | |gr1= Briefing | ||
|gr2= Variables | |gr2= Variables | ||
| A non-existing [[Task]]. To compare non-existent tasks use [[isNull]] or [[isEqualTo]]: | | A non-existing [[Task]]. To compare non-existent tasks use [[isNull]] or [[isEqualTo]]: | ||
* <tt>[[taskNull]] <nowiki>==</nowiki> [[taskNull]]; // false</tt> | * <tt>[[taskNull]] <nowiki>==</nowiki> [[taskNull]]; // false</tt> | ||
* <tt>[[isNull]] [[taskNull]]; // true</tt> | * <tt>[[isNull]] [[taskNull]]; // true</tt> | ||
* <tt>[[taskNull]] [[isEqualTo]] [[taskNull]]; // true</tt> | * <tt>[[taskNull]] [[isEqualTo]] [[taskNull]]; // true</tt> | ||
| '''taskNull''' | | '''taskNull''' | ||
| [[Task]] | | [[Task]] | ||
| x1 = <code>![[isNull]] [[taskNull]]; // false</code> | | x1 = <code>![[isNull]] [[taskNull]]; // false</code> | ||
| x2 = <code>[[str]] [[taskNull]]; // No task</code> | | x2 = <code>[[str]] [[taskNull]]; // No task</code> | ||
|[[controlNull]], [[displayNull]], [[grpNull]], [[locationNull]], [[objNull]], [[teamMemberNull]], [[scriptNull]], [[configNull]], [[typeName]], [[isNull]] | |[[controlNull]], [[displayNull]], [[grpNull]], [[locationNull]], [[objNull]], [[teamMemberNull]], [[scriptNull]], [[configNull]], [[typeName]], [[isNull]] | ||
| | | | ||
}} | }} | ||
Revision as of 11:26, 18 January 2021
Description
- Description:
- A non-existing Task. To compare non-existent tasks use isNull or isEqualTo:
- Groups:
- BriefingVariables
Syntax
- Syntax:
- taskNull
- Return Value:
- Task
Examples
Additional Information
- See also:
- controlNulldisplayNullgrpNulllocationNullobjNullteamMemberNullscriptNullconfigNulltypeNameisNull
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note