setVelocityModelSpace: Difference between revisions

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{{Command|Comments=
{{Command


| arma3 |Game name=
| arma3


|1.68|Game version=
|1.68
|arg= local |Multiplayer Arguments=
|arg= local
|eff= global |Multiplayer Effects=
|eff= global


|gr1= Object Manipulation |GROUP1=
|gr1= Object Manipulation


| Sets the velocity (speed vector) of the given vehicle relative to its model. |DESCRIPTION=
| Sets the velocity (speed vector) of the given vehicle relative to its model.


| vehicle '''setVelocityModelSpace''' [x, y, z] |SYNTAX=
| vehicle '''setVelocityModelSpace''' [x, y, z]


|p1= vehicle: [[Object]] |PARAMETER1=
|p1= vehicle: [[Object]]
|p2= [x, y, z]: [[Array]] - relative direction vector |PARAMETER2=
|p2= [x, y, z]: [[Array]] - relative direction vector


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]




|x1= <code>car [[setVelocityModelSpace]] [0, 10, 0]; //pushes car forward</code>|EXAMPLE1=
|x1= <code>car [[setVelocityModelSpace]] [0, 10, 0]; //pushes car forward</code>




| [[velocityModelSpace]], [[velocity]], [[setVelocity]], [[setVelocityTransformation]], [[speed]] |SEEALSO=
| [[velocityModelSpace]], [[velocity]], [[setVelocity]], [[setVelocityTransformation]], [[speed]]


| |MPBEHAVIOUR=
|
}}
}}



Revision as of 11:12, 18 January 2021

Hover & click on the images for description

Description

Description:
Sets the velocity (speed vector) of the given vehicle relative to its model.
Groups:
Object Manipulation

Syntax

Syntax:
vehicle setVelocityModelSpace [x, y, z]
Parameters:
vehicle: Object
[x, y, z]: Array - relative direction vector
Return Value:
Nothing

Examples

Example 1:
car setVelocityModelSpace [0, 10, 0]; //pushes car forward

Additional Information

See also:
velocityModelSpacevelocitysetVelocitysetVelocityTransformationspeed

Notes

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