getPosASLVisual: Difference between revisions
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| [[getPosVisual]], [[getPosATLVisual]], [[getPosWorldVisual]], [[visiblePositionASL]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]] | | [[getPosVisual]], [[getPosATLVisual]], [[getPosWorldVisual]], [[visiblePositionASL]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]] | ||
}} | }} | ||
Revision as of 23:53, 18 January 2021
Description
- Description:
- Returns an object's rendered 3D position ASL (z value above sea level) in render time scope. Alias of visiblePositionASL.
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- getPosASLVisual object
- Parameters:
- object: Object: - name of the object
- Return Value:
- Array - format PositionASL
Examples
- Example 1:
_playerRenderedPosASL = getPosASLVisual player;
Additional Information
- See also:
- getPosVisualgetPosATLVisualgetPosWorldVisualvisiblePositionASLvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW
Notes
-
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