BIS fnc ORBATAddGroupOverlay: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " {3,}\|" to " |") |
Lou Montana (talk | contribs) m (Text replacement - "{{Function " to "{{RV|type=function ") |
||
Line 1: | Line 1: | ||
{{ | {{RV|type=function | ||
| arma3 | | arma3 |
Revision as of 23:50, 22 January 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Strategic
Syntax
- Syntax:
- Syntax needed
- Parameters:
- target: Config - Path to group in CfgORBAT
- texture: String - Texture
- colour: Array - Colour in format [R,G,B,A]
- widthMulti: Number - Original icon width multiplier
- heightMulti: Number - Original icon height multiplier
- angle: Number - Angle
- text: String - Text
- shadow: Boolean - Shadow outlining the texture
- Return Value:
- Return value needed
Examples
- Example 1:
[ configFile >> "CfgORBAT" >> "BIS" >> "B_1_A_1", "\A3\weapons_f\data\UI\icon_MG_CA.paa", [0,0,01], 3, 3, 0, "Some Text", true ] call BIS_fnc_ORBATAddGroupOverlay;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note