BIS_fnc_ORBATAddGroupOverlay

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Introduced with Arma 3 version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Arma 3
Version:
1.00

Description

Description:
Register texture(s) to be displayed over CfgORBAT group.

Syntax

Syntax:
[target, texture, colour, widthMulti, heightMulti, angle, text, shadow] call BIS_fnc_ORBATAddGroupOverlay
Parameters:
target: Config - Path to group in CfgORBAT
texture: String - Texture
colour: Array - Colour in format [R,G,B,A]
widthMulti: Number - Original icon width multiplier
heightMulti: Number - Original icon height multiplier
angle: Number - Angle
text: String - Text
shadow: Boolean - Shadow outlining the texture
Return Value:
Number - Overlay ID, used by BIS_fnc_ORBATRemoveGroupOverlay

Examples

Example 1:
[ configFile >> "CfgORBAT" >> "BIS" >> "B_1_A_1", "\A3\weapons_f\data\UI\icon_MG_CA.paa", [0,0,01], 3, 3, 0, "Some Text", true ] call BIS_fnc_ORBATAddGroupOverlay;

Additional Information

Execution:
call
Multiplayer:
-
See also:
ORBAT ViewerBIS_fnc_ORBATAnimateBIS_fnc_ORBATConfigPreviewBIS_fnc_ORBATGetGroupParamsBIS_fnc_ORBATOpenBIS_fnc_ORBATRemoveGroupOverlayBIS_fnc_ORBATSetGroupFadeBIS_fnc_ORBATSetGroupParamsBIS_fnc_ORBATTooltip

Notes

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Notes

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