boundingBox: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *PARAMETER[0-9]{1,3} *= * " to " ") |
||
Line 22: | Line 22: | ||
* 1 - ClipShadow | * 1 - ClipShadow | ||
* 2 - ClipGeometry | * 2 - ClipGeometry | ||
* 3 - ClipGeneral (Default, the same type that is used in main syntax) | * 3 - ClipGeneral (Default, the same type that is used in main syntax) | ||
|p22= object: [[Object]] | |p22= object: [[Object]] | ||
| r2 = [[Array]] - An array with the extreme points of the model bounding box in format [[PositionRelative]], as well as bounding box sphere diameter.<br>Format [<nowiki/>[xmin, ymin, zmin], [xmax, ymax, zmax], boundingSphereDiameter]. | | r2 = [[Array]] - An array with the extreme points of the model bounding box in format [[PositionRelative]], as well as bounding box sphere diameter.<br>Format [<nowiki/>[xmin, ymin, zmin], [xmax, ymax, zmax], boundingSphereDiameter]. |
Revision as of 18:07, 29 January 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object: Object
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- clippingType boundingBox object Template:Since
- Parameters:
- clippingType: Number - Clipping type could be:
- 0 - ClipVisual (could significantly reduce the size of bounding boxes on buildings)
- 1 - ClipShadow
- 2 - ClipGeometry
- 3 - ClipGeneral (Default, the same type that is used in main syntax)
- object: Object
- Return Value:
- Array - An array with the extreme points of the model bounding box in format PositionRelative, as well as bounding box sphere diameter.
Format [[xmin, ymin, zmin], [xmax, ymax, zmax], boundingSphereDiameter].
Examples
- Example 1:
private _box = boundingBox _abrams;
- Example 2:
hint str (0 boundingBox cursorObject);
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note