setRank: Difference between revisions

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m (Text replacement - "{{EffArg|cmd|arg|loc}}" to "{{Icon|localArgument|32}}")
m (Text replacement - "{{EffArg|cmd|eff|glob}}" to "{{Icon|globalEffect|32}}")
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Possible values: PRIVATE, CORPORAL, SERGEANT, LIEUTENANT, CAPTAIN, MAJOR or COLONEL. <br><br>
Possible values: PRIVATE, CORPORAL, SERGEANT, LIEUTENANT, CAPTAIN, MAJOR or COLONEL. <br><br>


{{Feature|arma3| Since Arma 3 v1.67 this command is {{Icon|localArgument|32}} {{EffArg|cmd|eff|glob}}}}
{{Feature|arma3| Since Arma 3 v1.67 this command is {{Icon|localArgument|32}} {{Icon|globalEffect|32}}}}


| unitName '''setRank''' rank
| unitName '''setRank''' rank

Revision as of 23:31, 25 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Unit Identity

Syntax

Syntax:
Syntax needed
Parameters:
unitName: Object
rank: String
Return Value:
Return value needed

Examples

Example 1:
player setRank "COLONEL"

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on Mar 26, 2009 - 19:24
Wolfrug
Changing a unit's rank using either setUnitRank or setRank will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change.
Posted on April 12, 2014
Waffle SS.
Behavior when used on players in multiplayer seems unpredictable. (Arma 3 1.00)