setRank: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{EffArg|cmd|arg|loc}}" to "{{Icon|localArgument|32}}") |
Lou Montana (talk | contribs) m (Text replacement - "{{EffArg|cmd|eff|glob}}" to "{{Icon|globalEffect|32}}") |
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Possible values: PRIVATE, CORPORAL, SERGEANT, LIEUTENANT, CAPTAIN, MAJOR or COLONEL. <br><br> | Possible values: PRIVATE, CORPORAL, SERGEANT, LIEUTENANT, CAPTAIN, MAJOR or COLONEL. <br><br> | ||
{{Feature|arma3| Since Arma 3 v1.67 this command is {{Icon|localArgument|32}} {{ | {{Feature|arma3| Since Arma 3 v1.67 this command is {{Icon|localArgument|32}} {{Icon|globalEffect|32}}}} | ||
| unitName '''setRank''' rank | | unitName '''setRank''' rank |
Revision as of 23:31, 25 January 2021
Description
- Description:
- Description needed
- Groups:
- Unit Identity
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unitName: Object
- rank: String
- Return Value:
- Return value needed
Examples
- Example 1:
player setRank "COLONEL"
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Mar 26, 2009 - 19:24
- Wolfrug
- Changing a unit's rank using either setUnitRank or setRank will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change.
- Posted on April 12, 2014
- Waffle SS.
- Behavior when used on players in multiplayer seems unpredictable. (Arma 3 1.00)