BIN fnc probeHitpoint: Difference between revisions

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Revision as of 18:26, 1 February 2021

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Description

Description:
/*
	bin_fnc_probeHitpoint

	Spawns particle effects & sound

	Function is connected to probe hitpoint and can be also manually triggered via calling following code:
		* [cursorObject,1,true] call bin_fnc_probeHitpoint - destroy hitpoint with index 1
*/

Template:placeholder

enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Probe

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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