BIS fnc attachToRelative: Difference between revisions
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m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x1=<code>[tank, car] [[call]] [[BIS_fnc_attachToRelative]];</code> | |x1=<code>[tank, car] [[call]] [[BIS_fnc_attachToRelative]];</code> | ||
| [[BIS_fnc_weaponDirectionRelative]], [[BIS_fnc_vectorDirAndUpRelative]], [[attachTo]] | |seealso= [[BIS_fnc_weaponDirectionRelative]], [[BIS_fnc_vectorDirAndUpRelative]], [[attachTo]] | ||
}} | }} |
Revision as of 00:24, 17 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object1: Object
- object2: Object
- visual (Optional): Boolean - if true - render scope is used, false - simulation scope. Default: true
- Return Value:
- Return value needed
Examples
- Example 1:
[tank, car] call BIS_fnc_attachToRelative;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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