setEffectiveCommander: Difference between revisions

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m (Text replacement - " {{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}} " to "")
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
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|x1 = <code>[[vehicle]] [[player]] [[setEffectiveCommander]] [[player]];</code>
|x1 = <code>[[vehicle]] [[player]] [[setEffectiveCommander]] [[player]];</code>


| [[effectiveCommander]], [[commander]], [[vehicleMoveInfo]]
|seealso= [[effectiveCommander]], [[commander]], [[vehicleMoveInfo]]
}}
}}
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Revision as of 00:03, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Unit Control

Syntax

Syntax:
Syntax needed
Parameters:
vehicle: Object
person: Object
Return Value:
Return value needed

Examples

Example 1:
vehicle player setEffectiveCommander player;

Additional Information

See also:
effectiveCommandercommandervehicleMoveInfo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note