channelEnabled: Difference between revisions

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m (Text replacement - "\| *(\[\[.*\]\],? ?)+ \}\}" to "|seealso= *(\[\[.*]],? ?)+ \}\}")
m (Fix regex mistake)
Line 58: Line 58:
|x3= <code>([[channelEnabled]] 0) [[params]] ["_isGlobalChatEnabled", "_isGlobalVoiceEnabled"]; {{cc|sets both variables}}</code>
|x3= <code>([[channelEnabled]] 0) [[params]] ["_isGlobalChatEnabled", "_isGlobalVoiceEnabled"]; {{cc|sets both variables}}</code>


|seealso= *(\[\[.*]],? ?)+
|seealso= [[currentChannel]], [[setCurrentChannel]], [[getPlayerChannel]], [[enableChannel]], [[radioChannelCreate]]
\}\}
}}




{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}

Revision as of 23:10, 16 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Radio and Chat

Syntax

Syntax:
Syntax needed
Parameters:
channelID: Number - Channel ID (see description)
Return Value:
Return value needed

Examples

Example 1:
_isGlobalChatEnabled = (channelEnabled 0) select 0; // check if user can use text on global channel
Example 2:
_isGlobalVoiceEnabled = (channelEnabled 0) select 1; // check if user can use the VoN on global channel
Example 3:
(channelEnabled 0) params ["_isGlobalChatEnabled", "_isGlobalVoiceEnabled"]; // sets both variables

Additional Information

See also:
currentChannelsetCurrentChannelgetPlayerChannelenableChannelradioChannelCreate

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note