owner: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "(\|p[0-9]+ *= * )+" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
||
Line 20: | Line 20: | ||
|x1= <code>_clientID = [[owner]] _someobject;</code> | |x1= <code>_clientID = [[owner]] _someobject;</code> | ||
| [[publicVariableClient]], [[setOwner]], [[setGroupOwner]], [[groupOwner]], [[flagOwner]], [[onPlayerConnected]], [[didJIPOwner]], [[local]], [[admin]], [[remoteExecutedOwner]] | |seealso= [[publicVariableClient]], [[setOwner]], [[setGroupOwner]], [[groupOwner]], [[flagOwner]], [[onPlayerConnected]], [[didJIPOwner]], [[local]], [[admin]], [[remoteExecutedOwner]] | ||
}} | }} | ||
Revision as of 23:55, 16 February 2021
Description
- Description:
- Description needed
- Groups:
- Multiplayer
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object: Object -
- Return Value:
- Return value needed
Examples
- Example 1:
_clientID = owner _someobject;
Additional Information
- See also:
- publicVariableClientsetOwnersetGroupOwnergroupOwnerflagOwneronPlayerConnecteddidJIPOwnerlocaladminremoteExecutedOwner
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note