assignAsTurret: Difference between revisions

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m (Text replacement - "\| *((\[\[.*\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
m (Text replacement - "| Nothing |x1=" to "|r1= Nothing |x1=")
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|p4= [turretPath]: [[Array]] - Array of numbers.
|p4= [turretPath]: [[Array]] - Array of numbers.


| [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[player]] [[assignAsTurret]] [BIS_vehicle, [0,1] ];</code>
|x1= <code>[[player]] [[assignAsTurret]] [BIS_vehicle, [0,1] ];</code>

Revision as of 10:04, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Turrets

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object
[vehicle, turretPath]: Array
vehicle: Object
[turretPath]: Array - Array of numbers.
Return Value:
Nothing

Examples

Example 1:
player assignAsTurret [BIS_vehicle, [0,1] ];

Additional Information

See also:
assignAsCargoassignAsDriverassignAsCommanderassignAsGunnerassignAsTurretassignAsCargoIndexassignedVehicleRoleunassignVehicleturretUnitmoveInTurret

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note