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|descr= Adds event handler (EH) attached to the current mission and returns EH handle. If EH has some data to return upon event, it is passed in <tt>_this</tt> variable. For the list of available mission event handlers see: [[Arma 3: Event Handlers/addMissionEventHandler]] | |descr= Adds event handler (EH) attached to the current mission and returns EH handle. If EH has some data to return upon event, it is passed in <tt>_this</tt> variable. For the list of available mission event handlers see: [[Arma 3: Event Handlers/addMissionEventHandler]] | ||
{{Feature | informative |Since Arma 3 v1. | {{Feature | informative |Since Arma 3 v1.64 the EH handle is also stored in <tt>_thisEventHandler</tt> variable and is available during EH code execution.<br> | ||
Since Arma 3 v2.03.147276 it is possible to pass additional arguments to the EH code via optional param. The arguments are stored in <tt>_thisArgs</tt> variable}} | Since Arma 3 v2.03.147276 it is possible to pass additional arguments to the EH code via optional param. The arguments are stored in <tt>_thisArgs</tt> variable}} | ||
Revision as of 10:22, 3 April 2021
Description
- Description:
- Adds event handler (EH) attached to the current mission and returns EH handle. If EH has some data to return upon event, it is passed in _this variable. For the list of available mission event handlers see: Arma 3: Event Handlers/addMissionEventHandler
- Groups:
- Event Handlers
Syntax
- Syntax:
- addMissionEventHandler [event, expression, args]
- Parameters:
- [event, expression, args]: Array
- event: String - event name
- expression: Code or String - expression that will be executed in missionNamespace when EH fires.
- args (Optional): Array - additional arguments to be passed to the EH code. Available during code execution via _thisArgs variable. Template:Since
- Return Value:
- Number - The index of the currently added mission event handler is returned.
Examples
- Example 1:
_id = addMissionEventHandler ["PlayerDisconnected", { systemChat str _this }];
- Example 2:
_id = addMissionEventHandler ["EachFrame", { systemChat str [_thisArgs, time] }, [time]]; Template:Since
Additional Information
Notes
-
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