Bug List – ArmA: Armed Assault
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[[Category:Armed Assault]] | |||
{{Important|Bug additions are to be clear and concise. Information on how to reproduce and locate bugs or visually displayed with a movie or image is essential in helping [[BI]] fix any bugs as quickly as possible. Your additions are to be signed and version number properly identified or your addition will be removed without notification.}} | {{Important|Bug additions are to be clear and concise. Information on how to reproduce and locate bugs or visually displayed with a movie or image is essential in helping [[BI]] fix any bugs as quickly as possible. Your additions are to be signed and version number properly identified or your addition will be removed without notification.}} | ||
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* Glass for hostel are not transparent for unit [1.0.2 GER] [[user:dob|dob]] | * Glass for hostel are not transparent for unit [1.0.2 GER] [[user:dob|dob]] | ||
* Glass visor/optic on Stinger is see-trough. Similar to old OFP glasses bug. [http://www.surfacezero.com/uploads/Sniperwolf572/seetrough_glass.jpg Screenshot] demonstrating the bug. ''[1.02]'' -[[User:Sniperwolf572|Sniperwolf572]] | * Glass visor/optic on Stinger is see-trough. Similar to old OFP glasses bug. [http://www.surfacezero.com/uploads/Sniperwolf572/seetrough_glass.jpg Screenshot] demonstrating the bug. ''[1.02]'' -[[User:Sniperwolf572|Sniperwolf572]] |
Revision as of 17:19, 18 December 2006
Introduction
Help BI keep track of important bugs by contributing to this list! Before you begin editing, read over the How To Report section. Its very important to provide accurate detail by posting reproducing steps, images, movies, and locations of bugged models/graphics.
If you have a more detailed bug report that requires more room then makes sense for the Biki then go to the BIS Forum and find the current bug thread and post it there.
There is a wishlist for making suggestions to improve Armed Assault, please use this list for those suggestions
You should only post bugs about the current version
Current ArmA version is: [1.02]
Current Dedicated server version is: [1.02]
You can find information about the 1.02 patch here
The old bug list can be found here Armed_Assault:_Bugs_List-version-1.01.5094.
How to Report
Submitting bugs in a usable format is essential. Your wasting everybody's time if you post something meaningless and there is a good chance your addition will be removed or ignored.
1. Post in the appropriate section.
2. Always sign your entries by adding ~~~ after your addition. Failure to sign your addition will result in someone removing your addition without notification.
Here are a couple of decent examples of usable information.
- Grass clumps floating in midair @ GI56, noticeable when going prone only [1.01.5094] - ~~~
- 90% of the time when getting out of a boat the player is placed under the ground. [1.01.5094].check image - ~~~
Reproduction missions can be very helpful for complex problems, when possible provide a link to the mission containing only the necessary items to illustrate the bug report.
General Issues
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AI Issues
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Audio Issues
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Collision Issues
Control Issues
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Editing & Scripting
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Island Issues
Mission Issues
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Multi Player Issues
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Dedicated Server Issues
Performance Issues
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Physics Issues
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Realism Issues
Units/Vehicles
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Visual Issues
- Night sets in too abruptly. MP Clean Sweep mission revealed that bug just by chance. I have set up a small test mission to show it's occurrence. Play the mission and accelerate time, few minutes afterwards everything besides the sky goes black. Time at which this happens varies from month and day, so every day has the bug occurring at different time. Reverse happens in the morning, set the time of the test mission provided to 05:30 and accelerate time. [1.02] -Sniperwolf572
- Glass for hostel are not transparent for unit [1.0.2 GER] dob
- Glass visor/optic on Stinger is see-trough. Similar to old OFP glasses bug. Screenshot demonstrating the bug. [1.02] -Sniperwolf572
- Double crosshairs on first person view on gunner position of Stryker (M2). Screenshot to demonstrate. Upper crosshair should probably be the dot crosshair. [1.02] -Sniperwolf572
- Light cones light up objects and terrain behind them, where those objects and terrain are not exposed to light in any way. Screenshot to demonstrate. [1.02] -Sniperwolf572
- All Weapons with mounted Grenadelauncher (M4+M203...): Left hand placed in wrong position! It stucks between weapon and grenadelauncher! Its supposed to be placed below the GL! [1.02] --TheVoodoo
- During pistol reload animation, primary weapon proxy is attached to the arm instead of the back. Can look very weird if aiming up or down. Screenshot [1.02] -Sniperwolf572
- Harrier Cockpit window allows to look through building walls. See Image --SniperAndy
- Vehicle Compass Contrast is inadequate. Cannot read it against sky. It should be light text on a dark background. Make the background darker. See image -- [1.02] Dr_Eyeball, 18 Dec 2006.
- Still problems with destruction/rost-texture. Destroyed vehicles show different textures in different distances, sometimes flickering between regular and destructed texture. Weasel75 12:04, 18 December 2006 (CET)
- Dead corps desappear,already reported by burns with ver.1.01..I add a video for better explaination ,not with all units & only in 1st person view,Blufor Officer yes for example. See video --[1.02]
Weapons
- Model for laser designator is still missing. [1.02] ++Str
- No recoil on MP5. [1.02] -Sniperwolf572
- Model / Placement for "Javelin Antitank" totaly messed! [1.02] --TheVoodoo
- Still no M203 iron sight although the engine would be perect to simulate rl sight behaviour [1.02] burns 01:27, 16 December 2006 (CET)
- M203 grenades still explode if impact is closer than 30m. They should get live after about 30m flight path only [1.02] burns 01:27, 16 December 2006 (CET)
- MG´s reload to fast [1.02] burns 02:00, 16 December 2006 (CET)
- In MP, if you fire once one of the M134 fixed on the blackhawk or the gun from the cobra it will be emptied without causing any damage (except if you press the left mouse button). This bug was already present in the versions before. [1.02] --Serclaes 10:48, 16 December 2006 (CET)
- MP5 and MP5SD magazines do not have "names". Screenshot soon. [1.02] -Sniperwolf572