estimatedTimeLeft: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#))?\]\] " to "") |
m (formatting) |
||
Line 1: | Line 1: | ||
{{RV|type=command | {{RV|type=command | ||
| ofp | |game1= ofp | ||
|1. | |version1= 1.35 | ||
|game2= ofpe | |||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.51 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|eff= global | |eff= global | ||
Line 15: | Line 39: | ||
|gr3= Multiplayer | |gr3= Multiplayer | ||
| Sets the estimated time left in the game that is shown in the "Game in progress" screen or in the master browser. | |descr= Sets the estimated time left in the game that is shown in the "Game in progress" screen or in the master browser. | ||
{{Feature | Informative | This command will force the server to broadcast [[serverTime]] to all clients without waiting for the next broadcast window (usually every 5 minutes).}} | {{Feature | Informative | This command will force the server to broadcast [[serverTime]] to all clients without waiting for the next broadcast window (usually every 5 minutes).}} | ||
| [[estimatedTimeLeft]] seconds | |s1= [[estimatedTimeLeft]] seconds | ||
|p1= seconds: [[Number]] - | |p1= seconds: [[Number]] - Estimated time in seconds | ||
* Prior to {{arma3}} v1.70: 7200 seconds (2 hours) | |||
* Since {{arma3}} v1.70: 36000 (10 hours) | |||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>[[estimatedTimeLeft]] 600; {{cc|10 min}}</code> | |x1= <code>[[estimatedTimeLeft]] 600; {{cc|10 min}}</code> | ||
|x2= ''' | |x2= '''{{ofp}}:''' for missions with a hard set limit adjusted via ''[[Description.ext#titleParam.25.2C_valuesParam.25.2C_defValueParam.25.2C_textParam.25|param1]]'', the following example can be used in the [[Event Scripts|init.sqs]] file: | ||
<code>[[estimatedTimeLeft]] param1;</code> | <code>[[estimatedTimeLeft]] param1;</code> | ||
|seealso= [[estimatedEndServerTime]], [[serverTime]] | |seealso= [[estimatedEndServerTime]], [[serverTime]] | ||
}} | }} | ||
Revision as of 17:56, 12 April 2021
Description
- Description:
- Sets the estimated time left in the game that is shown in the "Game in progress" screen or in the master browser.
- Groups:
- TimeMission InformationMultiplayer
Syntax
- Syntax:
- estimatedTimeLeft seconds
- Parameters:
- seconds: Number - Estimated time in seconds
- Prior to Arma 3 v1.70: 7200 seconds (2 hours)
- Since Arma 3 v1.70: 36000 (10 hours)
- Return Value:
- Nothing
Examples
- Example 1:
estimatedTimeLeft 600; // 10 min
- Example 2:
- Operation Flashpoint: for missions with a hard set limit adjusted via param1, the following example can be used in the init.sqs file:
estimatedTimeLeft param1;
Additional Information
- See also:
- estimatedEndServerTimeserverTime
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.35
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Time
- Command Group: Mission Information
- Command Group: Multiplayer
- Scripting Commands: Global Effect
- Scripting Commands: Server Execution