saveProfileNamespace: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
|game1= | |game1= TKOH | ||
|version1= 1.00 | |version1= 1.00 | ||
|game2= | |game2= arma2oa | ||
|version2= | |version2= ? | ||
|gr1= | |game3= arma3 | ||
|version3= 0.50 | |||
|gr1= Variables | |||
|descr= Saves all variables stored in [[profileNamespace]] to the active [[Profile]]. | |descr= Saves all variables stored in [[profileNamespace]] to the active [[Profile]]. |
Revision as of 12:19, 30 March 2021
Description
- Description:
- Saves all variables stored in profileNamespace to the active Profile.
- Groups:
- Variables
Syntax
- Syntax:
- saveProfileNamespace
- Return Value:
- Nothing
Examples
- Example 1:
profileNamespace setVariable ["TAG_lastPlayerLocation", getPosASL player]; saveProfileNamespace;// Optional since namespace is saved when game is closed
Additional Information
- See also:
- profileNamespaceProfile
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note