worldToScreen: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<!-- Note Section [A-Z]+ --> " to "")
m (Text replacement - "<dl class='command_description'>" to "<dl class="command_description">")
Line 22: Line 22:
}}
}}


<dl class='command_description'>
<dl class="command_description">
<dt><dt>
<dt><dt>
<dd class="notedate">Posted on august 19th, 2012 - 19:19 (GMT+1)</dd>
<dd class="notedate">Posted on august 19th, 2012 - 19:19 (GMT+1)</dd>

Revision as of 16:48, 21 May 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Positions

Syntax

Syntax:
Syntax needed
Parameters:
position: Array - World position 2D [x,y] or PositionAGL
Return Value:
Return value needed

Examples

Example 1:
_screenPos = worldToScreen getPos soldier1;
Example 2:
_screenPos = worldToScreen (player modelToWorld [0,10,0]);

Additional Information

See also:
screenToWorldSafeZone

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on august 19th, 2012 - 19:19 (GMT+1)
Lou Montana
please take safezones in consideration: the returned result can be out of the [0,0]..[1,1] range and can also be a filled array even if the position is not displayed on your monitor - this command thinks of triplescreens configurations as well. [] returned = not rendered