BIS fnc bloodEffect: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
m (Text replacement - "| Nothing |x1=" to "|r1= Nothing |x1=")
Line 13: Line 13:
|p1= [[Number]] - Duration in (milli?)seconds in which effect should be visible.
|p1= [[Number]] - Duration in (milli?)seconds in which effect should be visible.


| [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[10] call '''BIS_fnc_bloodEffect'''; // Adds the blood effect for 10 (milli)seconds.</code>
|x1= <code>[10] call '''BIS_fnc_bloodEffect'''; // Adds the blood effect for 10 (milli)seconds.</code>

Revision as of 09:59, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Feedback

Syntax

Syntax:
Syntax needed
Parameters:
Number - Duration in (milli?)seconds in which effect should be visible.
Return Value:
Nothing

Examples

Example 1:
[10] call BIS_fnc_bloodEffect; // Adds the blood effect for 10 (milli)seconds.

Additional Information

See also:
BIS_fnc_indicateBleeding

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note