BIS fnc doorClose: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
m (Text replacement - "\|game([0-9])=([^ ]+) * \|version([0-9])=([^ ]+) * " to "|game$1=$2 |version$3=$4 ")
Line 2: Line 2:


|game1= arma3
|game1= arma3
|version1= 1.00
|version1= 1.00



Revision as of 10:07, 14 June 2021

Hover & click on the images for description

Description

Description:
Close a door with an animated doorhandle.
Execution:
call
Groups:
Scripts

Syntax

Syntax:
[building, doorAnimation, handleDownAnimation, doorHandleUpAnimation, animationPhase] call BIS_fnc_doorClose
Parameters:
building: Object - (Optional, default objNull) Building
doorAnimation: String - (Optional, default "") Name of the door animation
handleDownAnimation: String - (Optional, default "") Animation source of handle down
doorHandleUpAnimation: String - (Optional, default "") Animation source of handle up
animationPhase: Number - (Optional, default 0) Value from 0-1
Return Value:
Nothing

Examples

Example 1:
[building,"doorAnimation","animationUp","animationDown",1] call BIS_fnc_doorClose;

Additional Information

See also:
animate animateSource BIS_fnc_door

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note