BIS fnc recompile: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") |
Lou Montana (talk | contribs) m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ") |
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| arma2 | | arma2 | ||
|1.00 | |||
|game2= arma2oa | |||
|version2= 1.50 | |||
|game3= tkoh | |||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
|gr1= Diagnostic | |gr1= Diagnostic |
Revision as of 20:25, 9 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Diagnostic
Syntax
- Syntax:
- Syntax needed
- Parameters:
- mode (Optional, default 0):
- String - name of the function to be recompiled
- Number - can be:
- 0 - Autodetect what compile type should be used
- 1 - Forced recompile of all the things
- 2 - Create only uiNamespace variables (used in UI)
- 3 - Create missionNamespace variables and initialize mission
- 4 - Create only missionNamespace variables
- 5 - Recompile all functions, and initialize mission (used for editor preview with function recompile)
- Return Value:
- Return value needed
Examples
- Example 1:
[] call BIS_fnc_recompile;
- Example 2:
[3] call BIS_fnc_recompile;
- Example 3:
["BIS_fnc_spawnVehicle"] call BIS_fnc_recompile;
Additional Information
- See also:
- compilecompileFinal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note