setTerrainGrid: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|game5= arma2oa |version5= 1.51 " to "|game5= arma2oa |version5= 1.50 ") |
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
||
Line 2: | Line 2: | ||
|game1= ofp | |game1= ofp | ||
|version1= 1.75 | |version1= 1.75 | ||
|game2= ofpe | |game2= ofpe | ||
|version2= 1.00 | |version2= 1.00 | ||
|game3= arma1 | |game3= arma1 | ||
|version3= 1.00 | |version3= 1.00 | ||
|game4= arma2 | |game4= arma2 | ||
|version4= 1.00 | |version4= 1.00 | ||
|game5= arma2oa | |game5= arma2oa | ||
|version5= 1.50 | |version5= 1.50 | ||
|game6= tkoh | |game6= tkoh | ||
|version6= 1.00 | |version6= 1.00 | ||
|game7= arma3 | |game7= arma3 | ||
|version7= 0.50 | |version7= 0.50 | ||
Revision as of 15:51, 3 May 2021
Description
- Description:
- Sets the desired terrain resolution in meters.
- Groups:
- SystemEnvironment
Syntax
- Syntax:
- Syntax needed
- Parameters:
- grid: Number - For default landscapes the supported resolutions are:
- 50 - smoothest, less lag
- 25 - default in multiplayer
- 12.5 - default in single player
- 6.25
- 3.125 - bumpiest, higher lag
- Return Value:
- Nothing
Examples
- Example 1:
setTerrainGrid 12.5;
Additional Information
- See also:
- getTerrainGridsetViewDistanceviewDistancesetDetailMapBlendParsgetObjectViewDistancesetObjectViewDistance
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on August 4, 2006 - 12:02
- hardrock
- Notes from before the conversion: This is like opening up your video preferences and changing "terrain detail", i.e.: setTerrainGrid 50 = lowest detail setTerrainGrid 3.125 = highest detail It is similar to the command setViewDistance.
- Posted on August 18, 2007 - 9:46
- WGL.Q
- Effects on grass:
- 50: disables/removes grass altogether.
- 25: grass is visible.
- Lower values make grass drawn a bit further at distance. However the effect is decreasing rapidly: Grass radius of 25 is 100%. 12.5 is now like 100% + 20%, 6.25 is like 100% + 20% + 5% and 3.125 is 100% + 20% + 5% + 1%. Note these are estimates!
- Posted on December 15, 2019 - 5:50
- User:Rommel
- Arma 2 Supported Reso: In Arma 2 you are not stuck to 50, 25, 12 etc. 45 is a lower setting then 25!
- Posted on March 13, 2013 - 17:05
- GalZohar
- Arma 3 Multiplayer default: Some testing indicates that the default value for Arma 3 multiplayer is 10 - just like before. 10 is between "Normal" and "High". An user's terrain detail setting is ignored in multiplayer just like in Arma 2.
- Posted on November 19, 2014 - 17:44 (UTC)
- MrPineapple
-
TerrainGrid values for Arma 3 1.34:
Low = 50 (NoGrass)
Standard = 25
High = 12.5
Very High = 6.25
Ultra = 3.125
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.75
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: System
- Command Group: Environment
- Scripting Commands: Local Effect