flyInHeightASL: Difference between revisions

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m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ")
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|gr1= Object Manipulation
|gr1= Object Manipulation


|descr= Sets the minimal ASL height. Final height is {{ic|''flyInHeight'' [[max]] ''flyInHeightASL''}} - the higher altitude has priority.
|descr= Sets the minimal [[Position#PositionASL|ASL]] height. Final height is {{ic|''flyInHeight'' [[max]] ''flyInHeightASL''}} - the higher altitude has priority.


|s1= aircraft [[flyInHeightASL]] [standardAltitude, combatAltitude, stealthAltitude]
|s1= aircraft [[flyInHeightASL]] [standardAltitude, combatAltitude, stealthAltitude]

Revision as of 09:57, 18 June 2021

Hover & click on the images for description

Description

Description:
Sets the minimal ASL height. Final height is flyInHeight max flyInHeightASL - the higher altitude has priority.
Groups:
Object Manipulation

Syntax

Syntax:
aircraft flyInHeightASL [standardAltitude, combatAltitude, stealthAltitude]
Parameters:
aircraft: Object - helicopter, airplane
standardAltitude: Number - base altitude used when behaviour is neither "COMBAT" or "STEALTH"
combatAltitude: Number - altitude used when behaviour is "COMBAT"
stealthAltitude: Number - altitude used when behaviour is "STEALTH"
Return Value:
Nothing

Examples

Example 1:
cobraOne flyInHeightASL [200, 100, 400];

Additional Information

See also:
flyInHeight

Notes

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