secondaryWeapon: Difference between revisions

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m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ")
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|r1= [[String]] -  Class name of the secondary weapon or {{ic|""}} if none available
|r1= [[String]] -  Class name of the secondary weapon or {{ic|""}} if none available
 
 
|x1= <code>[[private]] _secondaryWeapon = [[secondaryWeapon]] [[player]];</code>
|x1= <code>[[private]] _secondaryWeapon = [[secondaryWeapon]] [[player]];</code>



Revision as of 20:12, 10 June 2021

Hover & click on the images for description

Description

Description:
Returns the name of a unit's secondary weapon. To detect the weapon which is currently being used by the unit use currentWeapon.
Groups:
Unit Inventory

Syntax

Syntax:
secondaryWeapon unit
Parameters:
unit: Object
Return Value:
String - Class name of the secondary weapon or "" if none available

Examples

Example 1:
private _secondaryWeapon = secondaryWeapon player;
Example 2:
hint secondaryWeapon player; // "launch_NLAW_F"

Additional Information

See also:
secondaryWeaponMagazinesecondaryWeaponItemsaddSecondaryWeaponItemprimaryWeaponhandgunWeaponcurrentWeaponweapons

Notes

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