Bug List – ArmA: Armed Assault
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Several owners of the German version report a bugged seagull. Wings don't move in [1.02 german]. Does not effect all owners of the German game --[[User:SniperAndy|SniperAndy]] | Several owners of the German version report a bugged seagull. Wings don't move in [1.02 german]. Does not effect all owners of the German game --[[User:SniperAndy|SniperAndy]] | ||
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{{Bug priority| | {{Bug priority|5| | ||
2 Displays at a Workstations - Arma will start always on the left Display. In my case its Display #2 (left) and #1 (right) will be ignored. So i´m not able to play ArmA on the left, because the Controls doesn´t work in this case... Also Display #1 is the 'gaming Display'. Other Games will start with priotrity on the right (#1)! Versions [1.00]<-->[1.02]. If #2 was disabled in XP Preferences ArmA can be start normal. Controls will work fine on only one Display[[User:Giwoody|Giwoody]] | 2 Displays at a Workstations - Arma will start always on the left Display. In my case its Display #2 (left) and #1 (right) will be ignored. So i´m not able to play ArmA on the left, because the Controls doesn´t work in this case... Also Display #1 is the 'gaming Display'. Other Games will start with priotrity on the right (#1)! Versions [1.00]<-->[1.02]. If #2 was disabled in XP Preferences ArmA can be start normal. Controls will work fine on only one Display[[User:Giwoody|Giwoody]] | ||
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{{Bug priority| | {{Bug priority|4| | ||
People disembarking from urals (and probably any other vehicle) on a bridge have a chance of falling through.<br> | People disembarking from urals (and probably any other vehicle) on a bridge have a chance of falling through.<br> | ||
Noticed in campaign mission Dolores.<br> | Noticed in campaign mission Dolores.<br> | ||
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::--[[User:ColonelSandersLite|ColonelSandersLite]] | ::--[[User:ColonelSandersLite|ColonelSandersLite]] | ||
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{{Bug priority| | {{Bug priority|5| | ||
When crouching (key X by default) and moving slowly (SHIFT), player fatigues as if sprinting. This makes it difficult to sneak as the rifle accuracy is affected when fatigued. In real life, crouching and moving slowly is not a strenuous activity.''[v 1.00 - 1.02]'' -[[User:Forge uk|Forge uk]] | When crouching (key X by default) and moving slowly (SHIFT), player fatigues as if sprinting. This makes it difficult to sneak as the rifle accuracy is affected when fatigued. In real life, crouching and moving slowly is not a strenuous activity.''[v 1.00 - 1.02]'' -[[User:Forge uk|Forge uk]] | ||
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Bug inside Blackhawk,from co pilot view.[http://www.gops.it/foto/arma_bh_bug.jpg Screenshot]-[1.02]-[[User:Lujon|Lujon]] | Bug inside Blackhawk,from co pilot view.[http://www.gops.it/foto/arma_bh_bug.jpg Screenshot]-[1.02]-[[User:Lujon|Lujon]] | ||
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{{Bug priority| | {{Bug priority|5| | ||
In Abramswhile rotating head in driver position (outside) player gets inside turret (turret must be rotated) [http://img344.imageshack.us/img344/581/bugac5.jpg] -[1.? Polish]-[[User:Gutekfiutek|Gutekfiutek]] | In Abramswhile rotating head in driver position (outside) player gets inside turret (turret must be rotated) [http://img344.imageshack.us/img344/581/bugac5.jpg] -[1.? Polish]-[[User:Gutekfiutek|Gutekfiutek]] | ||
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Revision as of 15:21, 20 December 2006
Introduction
Help BI keep track of important bugs by contributing to this list! Before you begin editing, read over the How To Report section. Its very important to provide accurate detail by posting reproducing steps, images, movies, and locations of bugged models/graphics.
If you have a more detailed bug report that requires more room then makes sense for the Biki then go to the BIS Forum and find the current bug thread and post it there.
There is a wishlist for making suggestions to improve Armed Assault, please use this list for those suggestions
You should only post bugs about the current version
Current ArmA version is: [1.02]
Current Dedicated server version is: [1.02]
You can find information about the 1.02 patch here
The old bug list can be found here Armed_Assault:_Bugs_List-version-1.01.5094.
How to Report
Submitting bugs in a usable format is essential. Your wasting everybody's time if you post something meaningless and there is a good chance your addition will be removed or ignored.
1. Post in the appropriate section.
2. Always sign your entries by adding ~~~ after your addition. Failure to sign your addition will result in someone removing your addition without notification.
3. Add your bug using the template Bug priority with priority 0 add the end of the appropriate section. Authorized people will alter the priority of your bug.
The source code of a new bug with the template Bug priority should look like that:
{{Bug priority|0| YOUR TEXT HERE -~~~ }}
Here are a couple of decent examples of usable information.
Template:Bug priority Template:Bug priority
Reproduction missions can be very helpful for complex problems, when possible provide a link to the mission containing only the necessary items to illustrate the bug report.
General Issues
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AI Issues
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Audio Issues
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Collision Issues
Control Issues
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Editing & Scripting
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Island Issues
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Mission Issues
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Multi Player Issues
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Dedicated Server Issues
Performance Issues
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Physics Issues
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Realism Issues
Units/Vehicles
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Visual Issues
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Weapons
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