BIS fnc turretConfig: Difference between revisions

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m (Text replacement - "\|game([0-9])=(.*) \|version([0-9])=(.*) " to "|game$1=$2 |version$3=$4 ")
m (Text replacement - "\| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=")
Line 12: Line 12:
|p1= vehicle: [[Object]] or [[String]] - Vehicle or vehicle type
|p1= vehicle: [[Object]] or [[String]] - Vehicle or vehicle type


|p2= turret: [[Array]] - Turret path| [[Config]] - Turret config or [[configNull]]. Using {{ic|[-1]}} for turret path returns vehicle config
|p2= turret: [[Array]] - Turret path
 
|r1=[[Config]] - Turret config or [[configNull]]. Using {{ic|[-1]}} for turret path returns vehicle config


|x1= <code>[[getNumber]] (["B_APC_Wheeled_01_cannon_F", [0,0]] [[call]] [[BIS_fnc_turretConfig]] >> "hasGunner") > 0;</code>
|x1= <code>[[getNumber]] (["B_APC_Wheeled_01_cannon_F", [0,0]] [[call]] [[BIS_fnc_turretConfig]] >> "hasGunner") > 0;</code>

Revision as of 21:01, 10 June 2021

Hover & click on the images for description

Description

Description:
Returns vehicle turret config for the turret given by the turret path.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[vehicle, turret] call BIS_fnc_turretConfig
Parameters:
vehicle: Object or String - Vehicle or vehicle type
turret: Array - Turret path
Return Value:
Config - Turret config or configNull. Using [-1] for turret path returns vehicle config

Examples

Example 1:
getNumber (["B_APC_Wheeled_01_cannon_F", [0,0]] call BIS_fnc_turretConfig >> "hasGunner") > 0;
Example 2:
getNumber ([car1, [-1]] call BIS_fnc_turretConfig >> "hasDriver") > 0;

Additional Information

See also:
BIS_fnc_vehicleCrewTurretsBIS_fnc_allTurrets

Notes

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