BIS fnc diagAnim: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ") |
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|p1= target: [[Object]] - (Optional, default [[player]]) - The unit whose animation should be logged " | |p1= target: [[Object]] - (Optional, default [[player]]) - The unit whose animation should be logged " | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>[[call]] [[BIS_fnc_diagAnim]];</code> | |x1= <code>[[call]] [[BIS_fnc_diagAnim]];</code> |
Revision as of 10:00, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Diagnostic
Syntax
- Syntax:
- Syntax needed
- Parameters:
- target: Object - (Optional, default player) - The unit whose animation should be logged "
- Return Value:
- Nothing
Examples
- Example 1:
call BIS_fnc_diagAnim;
Additional Information
- See also:
- Diag functions
Notes
-
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