BIS fnc sceneSetBehaviour: Difference between revisions
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|seealso= [[disableAI]], [[enableAI]], [[enableSimulation]] | |seealso= [[disableAI]], [[enableAI]], [[enableSimulation]] | ||
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Revision as of 23:07, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Scenes
Syntax
- Syntax:
- Syntax needed
- Parameters:
- String - String to toggle AI ("enableAI","disableAI")
- Array - AI units that should be affected by function.
- Return Value:
- Nothing
Examples
- Example 1:
["disableAI", [unit1, player, unit2, unit3]] call BIS_fnc_sceneSetBehaviour;
Additional Information
- See also:
- disableAIenableAIenableSimulation
Notes
-
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