canSuspend: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "\|r1=$1 \|x1=") |
Lou Montana (talk | contribs) m (Text replacement - "\|" to "|") |
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| '''canSuspend''' | | '''canSuspend''' | ||
|r1= [[Boolean]] | |||
|x1= <code>[[onEachFrame]] | |||
{ | { | ||
[[systemChat]] [[str]] [[canSuspend]]; //false | [[systemChat]] [[str]] [[canSuspend]]; //false |
Revision as of 10:32, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Program Flow
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Boolean
Examples
- Example 1:
onEachFrame { systemChat str canSuspend; //false [] spawn {hint str canSuspend}; //true onEachFrame {}; };
- Example 2:
- Make sure the function code is always spawned even when called:
mysleep = { if (!canSuspend) exitWith {_this spawn mysleep}; sleep _this; hint ("slept " + str _this); }; 5 call mysleep;
Additional Information
- See also:
- sleepuiSleepwaitUntilcallspawnexecVMisRemoteExecutedisRemoteExecutedJIPremoteExecutedOwnerisUIContextisGamePausedisGameFocused
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note