BIS fnc getTurrets: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=") |
Lou Montana (talk | contribs) m (Text replacement - " \| *[^d][^=]+ \| *p1 *=" to " |s1=$1 |p1=") |
||
Line 7: | Line 7: | ||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| | |s1= | ||
|p1= input: [[Object]] or [[String]] - Object or object's class name | |p1= input: [[Object]] or [[String]] - Object or object's class name |
Revision as of 22:04, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- input: Object or String - Object or object's class name
- outputType: Config or Array - Output type (array of config paths or IDs)
- Return Value:
- Array of configs or Array - vehicle turrets
Examples
- Example 1:
[ vehicle player ] call BIS_fnc_getTurrets;
Additional Information
- See also:
- moveInTurretallTurrets
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note