channelEnabled: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=") |
Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
||
Line 60: | Line 60: | ||
|seealso= [[currentChannel]], [[setCurrentChannel]], [[getPlayerChannel]], [[enableChannel]], [[radioChannelCreate]] | |seealso= [[currentChannel]], [[setCurrentChannel]], [[getPlayerChannel]], [[enableChannel]], [[radioChannelCreate]] | ||
}} | }} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} |
Revision as of 22:41, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Radio and Chat
Syntax
- Syntax:
- Syntax needed
- Parameters:
- channelID: Number - Channel ID (see description)
- Return Value:
- Array - in format [enabledChat, enabledVoN]
Examples
- Example 1:
_isGlobalChatEnabled = (channelEnabled 0) select 0; // check if user can use text on global channel
- Example 2:
_isGlobalVoiceEnabled = (channelEnabled 0) select 1; // check if user can use the VoN on global channel
- Example 3:
(channelEnabled 0) params ["_isGlobalChatEnabled", "_isGlobalVoiceEnabled"]; // sets both variables
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note