serverCommandExecutable: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - " \|(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) +=" to " |$1=") |
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Line 15: | Line 15: | ||
|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1 = <code>_canKick = [[serverCommandAvailable]] "#kick";</code> | |x1= <code>_canKick = [[serverCommandAvailable]] "#kick";</code> | ||
|x2 = Add button to the main map to lock server, which could only be activated by admin: | |x2= Add button to the main map to lock server, which could only be activated by admin: | ||
<code>[[with]] [[uiNamespace]] [[do]] { | <code>[[with]] [[uiNamespace]] [[do]] { | ||
ctrl = [[findDisplay]] 12 [[ctrlCreate]] ["RscButton", -1]; | ctrl = [[findDisplay]] 12 [[ctrlCreate]] ["RscButton", -1]; |
Revision as of 23:30, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Multiplayer
Syntax
- Syntax:
- Syntax needed
- Parameters:
- command: String - see Multiplayer Server Commands for all available commands
- Return Value:
- Boolean
Examples
- Example 1:
_canKick = serverCommandAvailable "#kick";
- Example 2:
- Add button to the main map to lock server, which could only be activated by admin:
with uiNamespace do { ctrl = findDisplay 12 ctrlCreate ["RscButton", -1]; ctrl ctrlSetPosition [0,0,0.5,0.1]; ctrl ctrlCommit 0; ctrl ctrlSetText "LOCK SERVER"; ctrl ctrlAddEventHandler ["ButtonDown", { if (serverCommandExecutable "#lock") then { serverCommand "#lock"; } else { hint "You need to be logged in as admin to do this"; }; }]; };
Additional Information
Notes
-
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