synchronizeWaypoint: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " <dl class="command_description"> <dt><dt>" to " <dl class="command_description"> <dt><dt>") |
Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory *\| *arma1 *\| *(New )?Scripting Commands\}\}" to "") |
||
Line 38: | Line 38: | ||
{{GameCategory|ofpe|Scripting Commands}} | {{GameCategory|ofpe|Scripting Commands}} | ||
{{GameCategory|arma2|Scripting Commands}} | {{GameCategory|arma2|Scripting Commands}} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
{{GameCategory|tkoh|Scripting Commands}} | {{GameCategory|tkoh|Scripting Commands}} |
Revision as of 02:41, 13 June 2021
Description
- Description:
- Synchronizes the trigger or the waypoint with an array of waypoints.
- Groups:
- WaypointsTriggers
Syntax
- Syntax:
- triggerOrWaypoint synchronizeWaypoint waypoints
- Parameters:
- triggerOrWaypoint: Object or Array. Can be:
- waypoints: Array of Waypoints
- Return Value:
- Nothing
Examples
- Example 1:
_myTrigger synchronizeWaypoint [[_group2, 3]];
- Example 2:
[_group1, 2] synchronizeWaypoint [[_group2, 3]];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on March 31, 2008 - 23:41
- Master85
- To 'unsynchronize' a waypoint use: Waypoint synchronizeWaypoint []
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Command Group: Waypoints
- Command Group: Triggers
- Operation Flashpoint: Elite: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands