BIS fnc helicopterSeatMove: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=")
m (Text replacement - " \| *tkoh * *\| *1.([0-9]{2}) * +\|([^g]|g[^a])" to " | tkoh |1.$1 |game2= arma3 |version2= 0.50 |$2")
Line 2: Line 2:


| tkoh
| tkoh
|1.00


|1.00
|game2= arma3
|version2= 0.50


|gr1= Helicopters
|gr1= Helicopters

Revision as of 21:17, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Helicopters

Syntax

Syntax:
[unit, gesture] call BIS_fnc_helicopterSeatMove
Parameters:
unit: Object
gesture: String - can be one of:
  • "greet"
  • "look"
  • "point"
  • "thumbDown"
  • "thumbUp"
Return Value:
String - animation full name - "" if animation not found

Examples

Example 1:
[instructor, "thumbUp"] call BIS_fnc_helicopterSeatMove;

Additional Information

See also:
switchMoveBIS_fnc_helicopterSeatBIS_fnc_helicopterType

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note