BIS fnc helicopterSeatMove: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| *tkoh * *\| *1.([0-9]{2}) * +\|([^g]|g[^a])" to " | tkoh |1.$1 |game2= arma3 |version2= 0.50 |$2") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
||
Line 9: | Line 9: | ||
|gr1= Helicopters | |gr1= Helicopters | ||
| Plays cockpit animation. '''{{tkoh}} only'''. | |descr= Plays cockpit animation. '''{{tkoh}} only'''. | ||
|s1=[unit, gesture] call [[BIS_fnc_helicopterSeatMove]] | |s1=[unit, gesture] call [[BIS_fnc_helicopterSeatMove]] |
Revision as of 20:48, 13 June 2021
Description
- Description:
- Plays cockpit animation. Take On Helicopters only.
- Execution:
- call
- Groups:
- Helicopters
Syntax
- Syntax:
- [unit, gesture] call BIS_fnc_helicopterSeatMove
- Parameters:
- unit: Object
- gesture: String - can be one of:
- "greet"
- "look"
- "point"
- "thumbDown"
- "thumbUp"
- Return Value:
- String - animation full name - "" if animation not found
Examples
- Example 1:
[instructor, "thumbUp"] call BIS_fnc_helicopterSeatMove;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note