BIS fnc unitPlay: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *p([0-9]{1,2}) *= *(.+) * + \| *(\[\[Bool.+) * " to " |p$1=$2 |r1=$3 ") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
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|gr1= Scenes | |gr1= Scenes | ||
| Plays back input movement data on input unit. Simplified. | |descr= Plays back input movement data on input unit. Simplified. | ||
|s1=[unit, data, varDone, stateIngnore, obsolete_1, obsolete_2, skipTime] spawn [[BIS_fnc_unitPlay]] | |s1=[unit, data, varDone, stateIngnore, obsolete_1, obsolete_2, skipTime] spawn [[BIS_fnc_unitPlay]] |
Revision as of 20:56, 13 June 2021
Description
- Description:
- Plays back input movement data on input unit. Simplified.
- Execution:
- spawn
- Groups:
- Scenes
Syntax
- Syntax:
- [unit, data, varDone, stateIngnore, obsolete_1, obsolete_2, skipTime] spawn BIS_fnc_unitPlay
- Parameters:
- unit: Object - Unit to play movement data on
- data: Array - Movement data recorder by BIS_fnc_unitCapture
- varDone: Array - (Optional, default []) Variable to set on specified Object once playback has finished in format:
- stateIgnore: Boolean - (Optional, default false) Whether to ignore if the Unit is dead and/or cannot move
- obsolete_1: Nothing - Obsolete param, preserved because of backward compatibility
- obsolete_2: Nothing - Obsolete param, preserved because of backward compatibility
- skipTime: Number - (Optional, default 0) Amount of time to skip at the start of playback. For example if you wish to play the data from halfway instead of the start.
- Return Value:
- Boolean - Always true
Examples
- Example 1:
[ vehicle player, _unitCaptureData ] spawn BIS_fnc_unitPlay
Additional Information
- See also:
- BIS_fnc_unitCaptureFiringBIS_fnc_unitCaptureSimpleBIS_fnc_unitPlaySimpleBIS_fnc_unitPlayFiringBIS_fnc_unitCapture
Notes
-
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